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TS Galaxy vs Durban City: prediction and stats

PSL · Wednesday, 4 November 2026 · 17:30 UK time

67%Under 2.5 goals · our callPSL average 70% · stats, not advice

CompactStats rates TS Galaxy vs Durban City (PSL, Wednesday, 4 November 2026) 33% for over 2.5 goals and 41% for both teams to score, with TS Galaxy 32%, the draw 32% and Durban City 36%.

Our numbers

MarketOur chanceCall
Over 2.5 goals33%Under
Over 3.5 goals16%–
Both teams to score41%No
TS Galaxy win32%
Draw32%
Durban City win36%Pick
Goal in the 1st half58%
Goal in the 2nd half70%
Goal in both halves42%
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Season form

TeamGamesO2.5O3.5BTTS
TS Galaxy850%38%38%
Durban City813%0%38%

First and second half

This matchLeague
Goal in the 1st half58%59%
2+ goals in the 1st half23%23%
Goal in the 2nd half70%70%
2+ goals in the 2nd half31%30%
Goal in both halves42%43%
Half with most goals2nd 42%2nd 40%
Team (own games)1st half goal2nd half goalGames
TS Galaxy62%74%50
Durban City50%66%38

League = last season and this season combined (this season alone 55% in the 1st half). Every match ranked: first half goals today · second half · both halves · tomorrow.

Head to head

13 Feb 26Durban City 2–0 TS GalaxyU2.5
10 Aug 25TS Galaxy 0–2 Durban CityU2.5

More: TS Galaxy season stats · Durban City season stats · PSL table and form

How we got 33% for over 2.5 goalsleague 30% → sides 35% / 26% → with last season 33% / 24% → mix 29% → head to head 27% → goal model 29% → calibration 33% → 33%

League. PSL has had over 2.5 goals in 30% of its games. That is the starting point.

Each side. TS Galaxy 4 of 8 (1 of 4 at home), Durban City 1 of 8 (0 of 4 away). Steadied toward the league rate, so a few odd games can't swing it: 35% and 26%.

Last season. Still blended in until game 40: 33% and 24%.

Mix. 40% home side, 40% away side, 20% league: 29%.

Head to head. 2 meetings in 3 years, 0% over 2.5 goals. A small 5% nudge: 27%.

Goal model. Expected goals 0.94 (TS Galaxy) v 1.03 (Durban City) give 32%; 30% weight: 29%.

Calibration. Low ratings in this range have run a little pessimistic in testing, so they are lifted: 33%.

Worked from the same inputs as the rating. The full model is in the methodology.

What our percentages mean

They are calibrated chances: a 60% call should land about six times in ten and miss about four. Ratings freeze before kick-off and are graded afterwards. The model reads goals, not team news, so it knows nothing about injuries, rotation or weather. Stats, not advice · 18+.