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Nara Club vs Thespakusatsu Gunma: prediction and stats

J3 League · Tuesday, 3 November 2026 · 05:00 UK time

55%Over 2.5 goals · our callJ3 League average 49% · stats, not advice

CompactStats rates Nara Club vs Thespakusatsu Gunma (J3 League, Tuesday, 3 November 2026) 55% for over 2.5 goals and 57% for both teams to score, with Nara Club 60%, the draw 20% and Thespakusatsu Gunma 20%.

Our numbers

MarketOur chanceCall
Over 2.5 goals55%Over
Over 3.5 goals35%–
Both teams to score57%Yes
Nara Club win60%Pick
Draw20%
Thespakusatsu Gunma win20%
Goal in the 1st half70%
Goal in the 2nd half77%
Goal in both halves55%
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Season form

TeamGamesO2.5O3.5BTTS
Nara Club1369%62%69%
Thespakusatsu Gunma1346%31%54%

First and second half

This matchLeague
Goal in the 1st half70%66%
2+ goals in the 1st half40%34%
Goal in the 2nd half77%76%
2+ goals in the 2nd half42%42%
Goal in both halves55%49%
Half with most goals2nd 45%2nd 47%
Team (own games)1st half goal2nd half goalGames
Nara Club76%84%50
Thespakusatsu Gunma74%74%50

League = last season and this season combined (this season alone 64% in the 1st half). Every match ranked: first half goals today · second half · both halves · tomorrow.

Head to head

25 Oct 25Thespakusatsu Gunma 2–0 Nara ClubU2.5
23 Mar 25Nara Club 3–1 Thespakusatsu GunmaO2.5

More: Nara Club season stats · Thespakusatsu Gunma season stats · J3 League table and form

How we got 55% for over 2.5 goalsleague 49% → sides 56% / 48% → with last season 51% / 49% → mix 49% → head to head 50% → goal model 55% → 55%

League. J3 League has had over 2.5 goals in 49% of its games. That is the starting point.

Each side. Nara Club 9 of 13 (5 of 6 at home), Thespakusatsu Gunma 6 of 13 (2 of 6 away). Steadied toward the league rate, so a few odd games can't swing it: 56% and 48%.

Last season. Still blended in until game 40: 51% and 49%.

Mix. 40% home side, 40% away side, 20% league: 49%.

Head to head. 2 meetings in 3 years, 50% over 2.5 goals. A small 5% nudge: 50%.

Goal model. Expected goals 2.26 (Nara Club) v 1.25 (Thespakusatsu Gunma) give 68%; 30% weight: 55%.

Worked from the same inputs as the rating. The full model is in the methodology.

What our percentages mean

They are calibrated chances: a 60% call should land about six times in ten and miss about four. Ratings freeze before kick-off and are graded afterwards. The model reads goals, not team news, so it knows nothing about injuries, rotation or weather. Stats, not advice · 18+.