Super League · Saturday, 22 August 2026 · 12:00. Our rating makes this 55% to go over 2.5 goals, so our lean is over. The Super League average is 61%.
Open this match in the app →| Market | Yes | No | Our call |
|---|---|---|---|
| Over 2.5 goals | 55% | 45% | Over |
| Over 3.5 goals | 35% | 65% | no pick |
| Both teams to score | 61% | 39% | Yes |
The result model puts Wuhan Three Towns at 41%, the draw at 26% and Tianjin Teda at 34%, from expected goals of 1.43 and 1.27.
The league sets the starting point. Super League has produced over 2.5 goals in 61% of its matches, and that is where a team with no record of its own would sit.
Each side's own record. Wuhan Three Towns have 11 in 21 this season (4 of 10 at home), Tianjin Teda 12 in 22 (4 of 11 away). Those records are pulled toward the league rate with the weight of about 32 matches — enough that two or three unusual games cannot swing a rating — giving 55% and 55%.
The mix. Weighted 40% home side, 40% away side and 20% league — the split that beat every alternative across 30,582 matches of testing — that gives 56%.
Head to head. These sides have met 6 times in three years, producing over 2.5 goals in 67%. That nudges the number 10% of the way toward the head-to-head pattern — deliberately small, because fixtures change more than reputations do — landing on 57%.
Goal expectation. Separately a Poisson model built from attack and defence strength — using real expected-goals data where the league has it — puts this match at 51%, from expected goals of 1.43 for Wuhan Three Towns and 1.27 for Tianjin Teda. Folding in 30% of that view gives 55%.
This breakdown is generated from the same inputs the rating uses, so it cannot describe a calculation we did not perform. The full model is set out in the methodology.
| Team | Games | O2.5 | O3.5 | BTTS |
|---|---|---|---|---|
| Wuhan Three Towns | 21 | 52% | 48% | 67% |
| Tianjin Teda | 22 | 55% | 23% | 59% |
More: Wuhan Three Towns season stats · Tianjin Teda season stats · Super League table and form. Ratings are calibrated probabilities, not tips — a 60% call is expected to miss two times in five.