1. Deild · Tuesday, 14 July 2026. Final score 1–2 (half-time 1–1). Rebuilt from the season as it stood that morning, our rating would have been 74% for over 2.5 goals. This match is older than our frozen ratings ledger, which keeps 30 days, so that figure is a reconstruction from pre-match data rather than a number we published at the time — a distinction worth making, because only the frozen ones prove what we actually said beforehand.
Open this match in the app →| Market | Yes | No | Our call |
|---|---|---|---|
| Over 2.5 goals | 74% | 26% | Over |
| Over 3.5 goals | 52% | 48% | Over |
| Both teams to score | 72% | 28% | Yes |
The result model puts Grotta at 40%, the draw at 21% and Grindavik at 39%, from expected goals of 2.15 and 2.12.
The league sets the starting point. 1. Deild has produced over 2.5 goals in 70% of its matches, and that is where a team with no record of its own would sit.
Each side's own record. Grotta have 10 in 12 this season (5 of 5 at home), Grindavik 5 in 12 (3 of 6 away). Those records are pulled toward the league rate with the weight of about 24 matches — enough that two or three unusual games cannot swing a rating — giving 74% and 61%.
Last season still counts, briefly. With 12 and 12 games played this season, last season's rates are still blended in and fade out entirely by game 40 — the point at which our testing showed they stop adding accuracy. A single season is part luck, so each club's record is first pulled toward the league average by 34 games' weight. That moves the two figures to 74% and 70%.
The mix. Weighted 40% home side, 40% away side and 20% league — the split that beat every alternative across 30,582 matches of testing — that gives 72%.
Head to head. These sides have met 3 times in three years, producing over 2.5 goals in 67%. That nudges the number 5% of the way toward the head-to-head pattern — deliberately small, because fixtures change more than reputations do — landing on 72%.
Goal expectation. Separately a Poisson model built from attack and defence strength — using real expected-goals data where the league has it — puts this match at 80%, from expected goals of 2.15 for Grotta and 2.12 for Grindavik. Folding in 30% of that view gives 74%.
This breakdown is generated from the same inputs the rating uses, so it cannot describe a calculation we did not perform. The full model is set out in the methodology.
More: Grotta season stats · Grindavik season stats · 1. Deild table and form. Ratings are calibrated probabilities, not tips — a 60% call is expected to miss two times in five.